Module 3 Blog Post 3
Leveraging Tools, Texts, and Talk in My Teaching: After reading these articles I have concluded that designing classroom activities across spaces creates interaction, communication and critical thinking. These spaces create an opportunity for hands-on real-world learning. Through play-based film making, reading, real world conversations and much more, students can learn. “The context, not the tool, is what is important when making decisions about utilizing new technology within learning environments.” (Philip & Garcia, 2013) According to Aguilera (2017) more than bits and bytes digital technologies are made by people, organizations, and institutions that can shape our experience of the world in powerful (and sometimes hidden) ways. Not everything we see on the internet is true. Our youth are greatly impacted by what they see not only on the internet but in commercials and even on video games. We have to teach our students that there is much more to life and in the world than w...